In August of 2002, the Game began as a series of
events drew team captains into the unusual dilemma of "Shelby Logan".
Be sure to check out the "Welcome to the Game" section to understand how it began.
Your Second Contact-- Witness Protection Program Hotline.
A mere scrap of paper left in your yard as the Mysterious Visitor was
dragged away gave you a telephone number with "FCN 2274". Of course,
the intrepid adventurer in you compels you to call it...
WITSEC Hotline -
Your First Phone Call
It appears at first glance that this is not for
you. When you choose option 1 or 2, it asks you to provide an "IDGuard
Voiceprint Authentication phrase", and anything you provide doesn't seem to
work. When you try Function 2274-- as the stranger instructed--
you are just prompted again and again for this Authentication Phrase.
It seems you'll need one of these to continue...
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Game Control uses software
to track, listen-to and make phone calls |
Maybe leave voicemail? On the other hand, you could always leave
a voice mail message like one of these players did... maybe a random effort
would result in some kind of clue or hint?
Or call the Police. Even better -- perhaps you were
seriously alarmed by the mysterious visitor and kidnapping, and (not
unreasonably) perhaps it didn't occur to you that this was the Game.
One careful Team Captain made a phone call to the local Redmond Police
Department after seeing a kidnapping at his front door. THe WITSEC
hotline received this voice mail a day or two later. (Once we called
the police officer and explained, all was well...)
Redmond Police
Department calls the WITSEC Hotline (Aug 16)
It can be solved. If you're
persistent, you'll find that "failing" to provide a voiceprint
authentication phrase for 3 attempts gives a prompt that enables a current
program participant to RESET their voiceprint authentication phrase.
(Perhaps a witness had to move and change identities in a hurry, we
suppose...)
Request a reset of your Voiceprint
Authentication Phrase (recording not yet
available)
At the end of this lengthy process of providing
your name, address, phone number, ssn, credit card number, blood type, etc.
etc. etc., the WITSEC system abruptly ends the call and tells you that you
will be contacted.
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Joe P. is about to be called by the
WITSEC Hotline |
Don't call us, we'll call you.
Three or four days later your phone rings, and now the Hotline is calling
you. The recording on the phone (listen below) instructs you to visit
a website (http://witsec.us) and to enter your own "protected individual
profile" web page, where various Witness Protection functions are available.
To reach security level B and obtain a new IDGuard Voiceprint Authentication
Phrase, you must re-record your own voice for the benefit of the computer...
Part 1 - The
hotline calls you back. Basic Instructions (page referenced
in the recording section is here:
http://witsec.us/(y1bdzjf5xy44xaa5zrqvyo45)/profile/training.aspx)
Part 2 - First try: recording your voice. (Featuring the voice of
Eric L., Yellow -- Fastest talker.)
Part 3 - Second try: recording your voice, again. (Featuring the
voice of Bruce L., Red -- Calmest talker.)
So, I'm a protected individual? As
a result of
this telephone call, it's clear that you are somehow
enrolled in
the program, and you now have access to your own PIP page. This will become
important for providing you with even more information over time:
Your "Protected Individual Profile" Web Page.
(You access this page at anytime by
visiting http://witsec.us and entering your
case #0729-2562-1462)
Once again, three or four days later, you are
contacted by WITSEC in order to complete your request for a Voiceprint
Phrase, but this time via a piece of email:
Finally, you are set. (1) You have a PIP
page for your profile, and you have (2) your ID Guard Voiceprint
Authentication phrase. You can now call the hotline and use Function 2274.
On to Pregame
(part 2): When
& Where is the Game?
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